A closer look at the AMX-10P tank expansion for "TANKS The Modern Age" from Galeforce 9. Set in a fictional 1980ies world war 3 background, this game is the followup to ww2 "TANKS" (also made by GF9) with an slightly advanced ruleset and air units.
As usual, this kind of expansion contains a 1:100 modelkit made by Battlefront Miniatures and some cards for the game. First a look at the kit which came in this box:
The kit comes in one green sprue containing all parts needed to built this tank. I can not see any flaws, there are virtually no mouldlines to remove, no sinkholes were found and any ejectormarks would not be seen when this kit is built. As usual, this is a nice engineered kit, like all of the newer BFM kits.
After a look at the plastic, next are the cards included in this box, first we have the card for the unit itself:
The French AMX-10P is a light support tank with a relatively high Initiative and the "Scout" ability which means this tanks should stay in cover. It has with its Rapid Fire ability 5 dice against unarmoured vehicles and
helicopters, and if it is equipped with MILAN missiles it has the ability to attack
any unit on the battlefield. But this arnament is needed since its base
attack is only 2. For 13 points (including the missile option) you get a light tank which is pretty fragile with only 3 hitpoints and 0 armour, but it may be a threat to any enemy unit.
Beside the actual card for the unit itself, the following crew and equipment cards are included in this expansion:
First there is the equippable "MILAN Firing Post" missile launcher for only 2 points which adds the option to attack with 4 missiles. This may be a nice option, but I think it will not be used often, to be honest, I think that the French forces for "TANKS The Modern Age" can rely on the AMX-30 with its Rapid Fire 5 ability.
Then there are (as usually) the hero units for the French.
The driver "Henry Delacroix" offers the possibilty to re-roll one Defence dice when the tank has a speed token, this is not bad for the cost of 4 points. When you discard the card, this ability is gone but the tank then can do an additional single move in the movement phase without adding a speed token.
"Andre Mareau", the gunner, adds an additional Attack point and gives the ability to re-roll up to 2 Attack dice when the target is in close range. Costing 5 points, this seems like a must-have for any French platoon, since this card offers a big advantage.
Next is a card which the (French only) "charging" pre-fix, this time it is the "Charging Gunner" for 3 points. He adds an additional Initiative point during the Shooting Phase. Since this is one of those revealable cards, when this is revealed, for that round the tank gets an additional attack die when shooting the side of the enemies tank for that round.
The last card included is the "Artillery Observer", which is well known from the ww2 TANKS. Just read the text on the card for yourself , this card is very useful, if you rely on artillery tanks this is a must have worth two points.
There it is, a closer look at the third and final expansion for the French.
It offers a light support unit capable in bringing down helicopters. The kit of this model once again has a high standard and the grade of detail in fine for its scale. The new crewmembers offer more tactical choices, especially the "Artillery Observer" is very useful, since the French are the only nation which can use artillery.
But the usefulness of this unit is unclear. For only 2 more points you could choose the AMX-30 which has way better stats. But since all reviews for the French expansions are done, it is time to get a view at the possible tactics and platoon builds for them in a future post.
This has nothing to do with the AMX-10P, but since the tank got painted in the same style and I am to lazy to take a picture of it, here is a picture of the 3Dprinted/bitsbox AMX-AUF1 artillery tanks for my French platoon, in the foreground a potential custom unit can be seen.